See you at VTM iPhone Dev Conference!
Next month a couple of us are headed to the VTM iPhone Developers Conference in Seattle! (April 9-10) It should be a great conference covering the latest trends, and with Erica Sadun as the technical chair, the conference won’t shy away from getting technical.
I’m on the speaker roster for the second time at a VTM conference. Last fall, I spoke about CoreMotion and AR (see my slides here). This time, I’ll be talking about Computer Vision and Augmented Reality. I will cover how pervasive cameras are becoming (now on the iPad!), and how they really aren’t just about photos and video anymore. Just like how phones are less and less about phone calls, and more about powerful apps, cameras are slowly becoming less and less about snapshots and more about interacting with reality. I talked about this a little over a year ago on an O’Reilly Where 2.0 talk, so it will be fun to see how far we’ve come and how far we still have to go before we all have Iron Man vision in our smartphones and tablets.

In addition to talking about trends and hopefully inspiring some ideas for the future, I’ll share some code that is applicable when dealing with the camera which will be useful in augmented reality apps and any kind of realtime video processing. I’ll cover some important aspects of using AVFoundation and OpenGL.
If you’re not registered for the conference, there’s still time to sign up, and you can get a $150 off by using the special code SEAMAL6. (That’s like getting the earlybird discount even though you’re clearly a latebird!)
PS: We’re hiring top notch iPhone/iPad engineers. Get in touch if you’re interested, or say hello at the conference if you’re attending.
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